10 MAR 2017 by ideonexus

 Gamification Stock Holding Mechanic

Mrs. Lazarus has some experience with games such as this and decides to construct a blank environment (a planet without biomes) with a 10 × 10 grid, thereby creating a board with 100 squares. Before play, each student is given three different animals or plants (one with a broad tolerance for several different habitats, one that is a bit more particular, and one that is very fussy indeed). The players then use their numbered tiles and shares to shape and manipulate this blank environment to t...
Folksonomies: education gamification
Folksonomies: education gamification
  1  notes
 
24 DEC 2013 by ideonexus

 Umwelt

In 1909, the biologist Jakob von Uexküll introduced the concept of the umwelt. He wanted a word to express a simple (but often overlooked) observation: Different animals in the same ecosystem pick up on different environmental signals. In the blind and deaf world of the tick, the important signals are temperature and the odor of butyric acid. For the black ghost knifefish, it’s electrical fields. For the echolocating bat, it’s air-compression waves. The small subset of the world that an ...
Folksonomies: perception senses
Folksonomies: perception senses
  1  notes

David Eagleman on how each species of animal senses only a small portion of the world, and assumes that small fraction is the entire world.